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X-Men Legends II: Rise of Apocalypse

From Wikipedia, the free encyclopedia

X-Men Legends II: Rise of Apocalypse
Developer(s) Raven Software - PS2, GCN, Xbox, PSP
Beenox Studios - PC
Barking Lizards Technologies - N-Gage
Publisher(s) Activision
Release date(s) Console & PC: September 20, 2005
N-Gage: October 31, 2005
PSP: October 18, 2005
Genre(s) Action, RPG
Mode(s) Single player, multiplayer
Rating(s) ESRB: Teen (T)
Platform(s) Xbox, GameCube, PS2, N-Gage, PSP, PC, Wireless, Mobile Phone
Media 1x DVD-ROM, 3x CD-ROM
System requirements Xbox Live for online Xbox gameplay

For PC version- Microsoft Windows 98/ME/2000/XP
1.2 Ghz Pentium III or Athlon processor (or equivalent)
16x CD-ROM drive
256 MB RAM
2.5 GB HDD space
Direct X 9.0c compliant sound card
64 MB DirectX 9.0c compliant Nvidia GeForce 2 or ATI Radeon 7500 video card or better
Input Game controller, keyboard/mouse

X-Men Legends II: Rise of Apocalypse is a follow up to X-Men Legends. It is an action role-playing game released in 2005 for the Xbox, PlayStation 2, N-Gage, PSP, and GameCube video game consoles as well as the PC.

Contents

[edit] Story

Apocalypse has begun his war on humans and mutants, beginning with his invasion of the mutant-controlled nation of Genosha. Professor X and Magneto come to the realization that the only way to defeat this enemy that threatens all life on the planet is for their respective groups to join forces. The story begins with the X-Men and the Brotherhood launching a rescue mission to save Professor X, who has been captured by Apocalypse.

During the game, players will venture to Genosha, the Savage Land, Canada's Weapon X Facility, a bombed-out New York City with sewers crawling with Morlocks, and finally, Apocalypse's stronghold in Egypt. Apocalypse is searching for four mutants with "harmonic DNA" to take over the world. Apparently, Polaris, Quicksilver, Emma Frost, and Sabretooth fit the profile, and one by one, they are taken prisoner by Apocalypse, as are Beast & Angel. Things get worse when Destiny forsees a great treachery by one of the X-Men. In the end, the X-Men and Brotherhood have a massive showdown against Apocalypse and his Horsemen. Apocalypse's machine that will help him with his plans eventually malfunctions and the power of the X-Men and Brotherhood push Apocalypse in, trapping him there forever. Apocalypse's Four Horsemen are released from their hypnotization and the world is saved once more with the X-Men and Brotherhood back as enemies again. On the top of an Egyptian pyramid, Apocalypse's assistant, Mr. Sinister, whom it is implied sabotaged his machine, is seen laughing maniacally.

[edit] New features

X-Men Legends II contains expanded versions of the gameplay features from the original X-Men Legends, with several notable additions:

  • Online multiplayer modes.
  • New characters are playable, including characters from the X-Men and the Brotherhood.
  • New powers and abilities are available for all characters, and the player can switch between more than 4 mutant powers at once.

Several characters from the first X-Men Legends were dropped from the roster of playable characters in the sequel: Jubilee, Magma (despite her being the main character of the first game) and Psylocke do not appear in X-Men Legends II, and Beast and Emma Frost appear but are not playable. A boss from the first game, Avalanche, also did not get mentioned in this game.

[edit] Continuity

Despite the similarities with the comic book continuity, the continuity of the X-Men Legends games are in a continuity of their own. The story of X-Men Legends II is inspired by the Age of Apocalypse storyline from the Marvel Comics series to coincide with the 10th anniversary of that event. It is not, however, a direct adaptation of the storyline. The original Age of Apocalypse occurred as a result of Professor X having been killed by a time traveler prior to his forming of the X-Men; Apocalypse was awakened from hibernation by this event and proceeded to take over an unprepared world. Apocalypse's rule in the game comes about as a result of events in the present day, and is not dependent on Xavier's absence. Some of the events and many of the principal characters still exist in the game the same as they do in the Age of Apocalypse, but many others exist as they do in the normal Marvel Universe.

Notable differences in continuity include:

  • Sugar Man, a character who originated in the Age of Apocalypse, says that Apocalypse helped him escape the Age of Apocalypse, but he references the Age of Apocalypse as having been a future timeline, whereas the original storyline took place in the present.
  • Of Apocalypse's four Horsemen (Mister Sinister, Mikhail Rasputin, Holocaust and Abyss), all but Sinister are the same as they were in the Age of Apocalypse. Sinster was a horseman until he committed treason against Apocalyse and created Nate Grey. In the normal Marvel Universe, Holocaust is from the comic's Age of Apocalypse storyline, but now dead, Abyss is a much more heroic figure, Sinister has been an adversary of Apocalypse for years, and Mikhail is unaffiliated with Apocalypse.
  • In the game, Beast and Angel are kidnapped by Apocalypse and unwillingly transformed into Dark Beast and Archangel, respectively. In the comics, Dark Beast is the Beast's evil counterpart from the Age of Apocalypse timeline, and Angel was willingly transformed after he lost his wings.
  • In the game, the Scarlet Witch, Juggernaut and Pyro are all still members of the Brotherhood; in the comic book continuity, the former two are heroes and Pyro is dead (although Scarlet Witch briefly admits that she and Quicksilver stay with Magneto to try and balance his actions with justice). Banshee appears in the game, but was apparently killed in a comic book published shortly after the game was released.
  • The X-Men's appearances and costumes are based on their Ultimate Marvel counterparts, with the exceptions of Juggernaut (whose costume is based on the traditional design) and Bishop, Sunfire and Pyro (who have no Ultimate counterpart as of date). However, costumes based on the classic, current and Age of Apocalypse versions of almost all characters are unlockable by progressing through the game.
  • The Cerci, a race of insect enemies, are based on the Brood from the comics; they are referred to as such in the game's viewable concept art, and one type of Cerci is called a "Brood Queen". However, while the Brood are highly intelligent aliens, the Cerci are genetically engineered creatures with animal-like intelligence. As you fight the Cerci, some have a name with "Brood" in the title, as well.
  • Sabretooth is pictured as one of Magneto's henchmen when he's supposed to work for Mr. Sinister.

The storyline also derives elements from the X-Men storyline "Apocalypse: The Twelve". In this storyline, as in the game, Apocalypse is searching for specific mutants to power the machine that will make him a god. However, in the game, there are four mutants rather than twelve, and they are wanted because they have "harmonic DNA". It is interesting to note that only Polaris from the original "Twelve" is in "The Four" who are used in the game. It is also interesting to note that the "The Four" are each of the four mutant genome types( feral, psionic, molecular, and elemental) in Mutant X.

[edit] Characters

Old and new characters return from X-Men Legends, while new faces and characters appear during some levels. Several dialogues in the game will have different text and slightly different dialogue options, depending on whether the speaker is a member of the X-Men or the Brotherhood.

Playable Characters
Unlockable Characters PSP Exclusives PC Exclusives N-Gage Exclusive
Villains
Non-Playable Characters

[edit] Easter egg conversations

Having certain people in the team before a boss fight will also give an Easter egg of that team member and the boss having a dialogue before the regular text comes up.

Screenshot of in-game play
Enlarge
Screenshot of in-game play

Additionally, there are situations where meeting an NPC ally will trigger similar conversations.

[edit] Online & Multiplayer

X-Men Legends II: Rise of Apocalypse brings up to 4 players either offline or online. Players who have purchased it on the Xbox can play online via Xbox Live. During Xbox Live play, however, only the "Danger Room" and "Campaign" modes can be played. Players must also have the unlocked the "Danger Room Disc" that they wish to play.

  • N-Gage: Up to four players. Players will need to activate their bluetooth to connect and play.
  • PSP: Up to four players.

[edit] Ratings

The game was well-received by critics. Metacritic, which aggregates review scores from multiple sources, scored it between 80 and 85 on a 100-point scale, with slight variation by platform. This is characterized as "Generally favorable reviews."

[edit] Voice cast

Additional voices provided by Dan Hay, Eric Biessman, Zachary Quarles (as Zachery Quarles), Kris Zimmerman, and Tom Kane

[edit] See also

[edit] External links

X-Men
Comics
(Full list)
Uncanny X-Men | X-Men vol. 2 | Astonishing X-Men | Exiles | Generation X | New Excalibur | New Mutants | New X-Men | X-Factor | X-Men Unlimited | Ultimate X-Men | X-Force
Major storylines "Dark Phoenix Saga" | "Days of Future Past" | "Mutant Massacre" | "The Fall of the Mutants" | "Inferno" | "The X-Tinction Agenda" | "X-Cutioner's Song" | "Muir Island Saga" | "Fatal Attractions" | "Phalanx Covenant" | "Age of Apocalypse" | "Onslaught" | "Operation: Zero Tolerance" | "Eve of Destruction" | "E Is For Extinction" | "Planet X" | "House of M" | "Decimation"
In other media Film: Generation X | X-Men | X2 | X-Men: The Last Stand | Magneto | Wolverine
TV: Mutant X | Pryde of the X-Men | X-Men: The Animated Series | X-Men: Evolution
Universe Avalon | Asteroid M | Cerebro | Crimson Dawn | Danger Room | Enemies | Fastball Special | Genosha | Legacy Virus | M'Kraan Crystal | Madripoor | Muir Island | Savage Land | Teams | Xavier Protocols | X-Jet | X-Mansion
Other History | Video games
In other languages
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